I am privileged to present two “Feedback Variations” works at a large group show at Goldsmiths, including a new piece “Cardboard Box Recursion” for Google Cardboard. Also present at the exhibition is the latest iteration of William Latham’s Mutator 2, … Read More
I’ve released an app based on my earlier experiments with kaleidoscope video feedback. I’m rather proud, an early user review heralds it as “Best eye candy on the ipad! Addictive, hypnotic and fun. Highly recommended“. I have a simple site … Read More
Sometimes in graphics programming (and other things), mistakes are made. It’s always nice when these lead to interesting serendipitous discoveries, rather than just a black screen (most common), or flames coming out of the computer etc. Here are some results … Read More
Molecule descending a staircase.
I’ve been playing around a bit with doing video feedback through a kaleidoscope shader. In these images, the ‘seed’ that is fed into the feedback is simply the plain black or white background of the window. There is a single … Read More
Here are a few images I created with (virtual) video feedback. Many of these were automatically evolved based on their spatial-frequency content. Others were generated interactively, with various different interfaces. Really, this stuff is much more fun when moving, and … Read More
Welcome to xinaesthetic.net. Here is an application for exploration of the parameter space of a graphics synthesiser. Your motions are followed and used to determine the fitness function of a genetic algorithm which breeds new offspring to replace those you … Read More
I’ve had fun for a while playing with video feedback by pointing webcams back at the screen… more recently I’ve being applying this in a pure computer graphics context in PD with Gem. I’ve found that with a few elements of simple … Read More