{"id":52,"date":"2009-10-08T12:31:57","date_gmt":"2009-10-08T11:31:57","guid":{"rendered":"http:\/\/www.xinaesthetic.net\/?p=52"},"modified":"2011-02-07T01:06:38","modified_gmt":"2011-02-07T01:06:38","slug":"kaleidoscope-feedback","status":"publish","type":"post","link":"http:\/\/xinaesthwp.loc\/2009\/10\/kaleidoscope-feedback\/","title":{"rendered":"Kaleidoscope feedback"},"content":{"rendered":"

I’ve been playing around a bit with doing video feedback through a kaleidoscope shader.<\/p>\n

In these images, the ‘seed’ that is fed into the feedback is simply the plain black or white background of the window. There is a single rectangle rendered with the output of the previous frame as a texture, which is fed through a GLSL shader which inverts colour and applies a kaleidoscope effect, resulting in rich chaotic imagery.<\/p>\n