{"id":352,"date":"2004-08-18T11:22:01","date_gmt":"2004-08-18T10:22:01","guid":{"rendered":"http:\/\/www.xinaesthetic.net\/?p=352"},"modified":"2014-08-27T19:41:43","modified_gmt":"2014-08-27T18:41:43","slug":"video-feedback-in-pdgem","status":"publish","type":"post","link":"http:\/\/xinaesthwp.loc\/2004\/08\/video-feedback-in-pdgem\/","title":{"rendered":"Video Feedback in PD\/Gem"},"content":{"rendered":"

I’ve had fun for a while playing with video feedback by pointing webcams back at the screen… more recently I’ve being applying this in a pure computer graphics context in PD with Gem. I’ve found that with a few elements of simple geometry like cubes and spheres, also using opacity and coloured lighting, a lot of rich chaotic stuff can happen, and it animates really smoothly too. Here are some screenshots from my experiments:<\/p>\n